Home Builder 3

4–6 minutes

The BETA for Home Builder 3 is available!

When Blender 3 was released I started working on rewriting Home Builder to utilize all of the new features in Blender including the Asset Browser.

Here is a video that explains what to expect with this release.

How to Install Home Builder 3

Home Builder is now a standard add-on to Blender, so you can install it just like any other add-on.

  1. Download the latest version of Blender.
  2. Download the Home Builder Add-on. If you are using Blender 4 download Home Builder 4.
  3. In Blender to to Edit > Preferences.
  4. In the Add-on Tab click Install in the top right corner.
  5. Browse to the home_builder3.zip file you downloaded and click Install Add-on.
  6. Check the box next to the Home Builder Add-on to enable it.
  7. I push updates using the add-on auto updater. The Install might be an older version, so click the check for updates button to make sure you are on the latest version.

New Features

  • Home Builder Works as a Standard Add-on to Blender
  • Complete Rewrite of Entire Add-on
  • Better Organization of Library
  • Build Library
  • Current Room Interface
  • Ability to Install External Libraries

Home Builder Works as a Standard Add-on to Blender – Since Blender 3 has implemented an asset browser there is no need to use the custom build of Blender called PyClone. Now you can simply install Home Builder as a standard Add-on to Blender.

Complete Rewrite of Entire Add-on – The entire add-on was rewritten for Blender 3. There are too many improvements to list them all. There are many bug fixes, better layout of the UI, and improved user experience.

Better Organization of the Library – Now that Blender has a built-in Asset Browser all of the assets are displayed in the 3D Viewport Sidebar. The library categories have been simplified to make assets easier to find.

Build Library – The Build Library allows you to snap together components. Parts and inserts automatically snap into openings giving you the ability to add shelves, doors, drawers, and other parts to create your product. All components added have their own properties that can be adjusted to achieve a variety of different results. After designing you can save your custom products to the library for use in future projects.

The best part is the custom products remain parametric allowing you to change material finishes, door styles, hardware, and many other options.

Current Room Interface – The current room interface allows you to see a list of all of the walls in your design. You can hide walls giving you an easier way to design in small spaces. You can also click the View button to quickly view an elevation view of the selected wall.

Ability to Install External Libraries – You can now create and manage your own external libraries. This allows you to create your own libraries that you can share, sell, or purchase from other users.

What Needs to be Finished Before the Official Release

There are a few tasks that need to be completed before the official release

Tutorials and Documentation – Having a complete set of documentation and a list of tutorials is essential for an official release. This not only includes documentation on how to design with Home Builder, but also how to extend and customize the library.

I have some of the documentation finished. You can view the online documentation here.

2D Layout Views – This includes being able to create 2D Plan and Elevation Drawings for your design. I have made some good progress on this, but there is still more work that needs to be done to make this a simple 1 click solution.

Migrate Extended Asset Library – Since the library structure has been update the extended asset library needs to be migrated to work with the new version. The extended asset library is a way that I fund this project. It is very important to me to reward everyone who supported this project early on, so I will be releasing a new version of the library on the Blender Market. Everyone who purchased the extended asset library on my site will automatically get access.

Implement Geometry Nodes – Geometry nodes is a new feature that was added to Blender 3, and can be very useful to Home Builder. The main way this will improve Home Builder is by optimizing the draw time of the assets.

Manufacturing Backend – This is an area I have spent a lot of time on. I know a lot of Blender users won’t find this feature very exciting, but knowing that the designs you create in Home Builder can be manufactured in the real world makes the designs you create much more valuable.

I am currently testing this with one company and we have been getting great results. They are able to send all of the machining information directly to their shop. It cuts all of the parts, creates hardware takeoff reports, and pricing information. This is specific to their machines, manufacturing process, and pricing structure.

This is a service that I will be able to provide to other manufactures in the future.

Thanks for your Patience!

I haven’t been releasing much information as I worked on the migration, but now that I have most of that work finished I will be releasing videos and software updates on a regular basis.

102 responses to “Home Builder 3”

  1. edsager Avatar

    Very nice. I look forward to playing with it and seeing what it can do. I am not sure if lighting companies would be willing to be part of this, but having actual luminaires with the appropriate data/IES file would be fantastic.

    Liked by 1 person

  2. Andrius Avatar
    Andrius

    I got an error message when trying to activate this.

    Liked by 1 person

    1. wael Avatar
      wael

      me too

      Like

      1. Andrew Peel Avatar

        Let me know what error you are getting so I can help you out. Also feel free to ask on the discord channel https://creativedesigner3d.com/2021/09/08/discord-channel/

        Like

  3. Heino Avatar
    Heino

    I’m looking forward to the end result.
    really a good job.

    Like

  4. thomas Avatar
    thomas

    I keep getting error when trying to use the builds function

    Like

  5. eloycuama@hotmail.com Avatar

    no funciona en blender 3.4

    Like

    1. Andrew Peel Avatar

      I am working on an issue that will fix errors on MacOS. If you are not using Mac then try asking on the discord channel so i can get more information. https://creativedesigner3d.com/2021/09/08/discord-channel/

      Like

  6. Salman Avatar

    Please Fix the issue on MacOS

    Like

    1. Andrew Peel Avatar

      I’m working on it. I should have it available today.

      Like

      1. chinjazz Avatar

        Hey Andrew, I pulled down 3.0.3, and no install errors… Thanks so much for your effort!

        Like

  7. Ahmet Avatar
    Ahmet

    Hi Andrew, is there a problem using manifactures added with this addon to use in commercial purposes like using in a game? Couldn’t find any license information. Are the models CC0?

    Like

    1. Andrew Peel Avatar

      Yeah the models are fine to use, but you might want to remove the manufacturer logo if you are using it in a game.

      Like

      1. Ahmet Avatar
        Ahmet

        I got it, thank you so much

        Like

  8. Emil Georgiev Avatar

    Hello!
    I’m interested in the part about post-processing such as cutting the parts and positions with places to drill holes for assemblies, door hinges and mechanisms. Is machining on a CNC router envisaged.
    We use BLUM mechanisms and assemblies entirely, is there a way to add them in the design and when cutting, the positions for drilling and cutting the details remain.
    Thank you!

    Like

    1. Andrew Peel Avatar

      Yeah all of this is possible, but it takes a bit to set up. If you use the contact page on my website we can discuss this though email.

      Like

  9. Shayan Avatar
    Shayan

    Thanks a lot! this is a great tool and makes the already amazing Blender ecosystem even more so.
    I just have a little problem after using it to design a home. How can I export these models? I’m rendering my scenes in Unreal and I could not find a way to easily move my creations to Unreal. Is there an apply button somewhere that makes these models into static meshes? Like we do in a modifier?

    Like

    1. Andrew Peel Avatar

      Great to hear! Yeah you can make the scene static with the make Assembly static command in the assembly menu. If you ask on discord I can show you a screen shot.

      Like

  10. Design Your Own Home Remodel – Creative Designer Avatar

    […] Since the first part of the tutorial is not available yet you can start by downloading the software, and reviewing the information in this article. […]

    Like

  11. 路过人 Avatar
    路过人

    I can’t add furniture in Blender 3.5, the only functionable is draw wall, floor & light room. Is it a bug? 😥

    Like

    1. 路过人 Avatar
      路过人

      already fix after i updated👍

      Like

  12. Steve Avatar
    Steve

    HI Guys. I have just discovered Blender. My wife wants me to render her kitchen design and I was hoping to use Home builder 3. I don’t seem to be able to install it on my Mac Studio M2 silicon system. I can’t work it out. Is it a PC program only? thank you in advance

    Like

    1. Steve Avatar
      Steve

      Sorry It”‘s an M1

      Like

    2. Andrew Peel Avatar

      Blender Runs on all platforms and should work with M1. Ask on the discord so we can trouble shoot.

      Like

  13. Klayton de Almeida Mercês Avatar

    Hi, Andrew!
    Unfortunately when i try to put any asset, it gives error!
    How can i do?
    greetins from Brazil.

    Like

    1. Andrew Peel Avatar

      Make sure you run an update in the about interface. If you are still having trouble ask on the discord channel.

      Like

  14. Joep Bord Avatar
    Joep Bord

    I find your add-on very impressive. Please continue. This is realy a big improvement for professional use of Blender by interiour designers and architects. Architectural offices should cooperate in this development. How do we convince them? Or do they like to pay more for their Revit licenses?

    Liked by 1 person

    1. Andrew Peel Avatar

      Thanks. Revit is a good application, but I believe that more and more companies will start to see the benefits of using open source software and make the switch.

      Like

  15. ritika Avatar
    ritika

    lots of traceback error

    Like

    1. Andrew Peel Avatar

      Make sure you run an update in the About Interface.

      Like

  16. ritika Avatar
    ritika

    I did that still there are these errors comin up

    Like

  17. Mike Avatar
    Mike

    Great job with this however how much memory, etc should I need? I’m running ubuntu on a amd ryzen 5 5500 with 32gb ram and a rx 580 gpu with 8gb and after I was able to draw a room with a kitchen and fill it with cabinets everything runs so slow I can’t do much else.

    Like

    1. Andrew Peel Avatar

      I plan on making some optimizations to keep things running smooth after adding a lot of products. One thing to keep in mind is if you are adding then deleting a lot of cabinets make sure you use the home builder delete command so all reference objects are removed.

      Like

  18. Tony Avatar
    Tony

    it keeps crashing on MacOS

    Like

  19. Harry Avatar
    Harry

    Hi, how would I add a second floor to a building as when I try to place a wall on the second floor it puts it on the first

    Like

    1. Andrew Peel Avatar

      Right now Home Builder is setup to work well with designing a single room, but I will adding features to be able to design an entire home with multiple floors.

      Like

      1. Mayapur Avatar

        Pl let us know when multiple floors are possible. I am tired of using many software, even expensive ones, as they miss some simple, essential features and keep adding bells and whistles, hardly of any use. Keep up the good work. Hare Krishna.

        Liked by 1 person

    2. Hamza Avatar
      Hamza

      you can use the wall commands (use z axis)

      Like

  20. Christer Avatar
    Christer

    This is very interesting and can be huge!

    Like

  21. Νικηφόρος Μπάφας Avatar
    Νικηφόρος Μπάφας

    Great addon. But it gives me a Python error both in versions 3.5 and 3.6 when trying to drag from the library so I can only create walls 🙂

    Like

    1. Andrew Peel Avatar

      You just need to update the add-on. In the About interface click check for updates. Ask on discord if you are still having issues, and I can help you out.

      Like

      1. Νικηφόρος Μπάφας Avatar
        Νικηφόρος Μπάφας

        Thanks, I did work though after launching blender again so everything is fine. Thank you very much.

        Like

  22. wano Avatar
    wano

    wow sir, i love you for making this ❤

    Liked by 1 person

  23. Mike Avatar

    It is a great addon but it is missing slanted celling option and settings for some specific angle walls are connected with. Is it possible to add all that?

    Like

    1. Andrew Peel Avatar

      I can create a better way to do it, but right now I just use the edit wall command to create slanted walls then just model a mesh plane for the ceiling.

      Like

      1. Mike Avatar

        Thanks for considering it. Yes, for now I just go around it by moving an edge on one side to match another wall height on on this side.

        May be consider also creating curved walls(apply some radius) and different angles(apply angles) for connecting walls.

        Liked by 1 person

  24. Lee Avatar
    Lee

    This is exciting! As much as I liked the PyClone version, I never used it much since having to switch back and forth was inconvenient. This I see myself using a lot more.

    Do static/parametric assemblies work the same in this version? Or will we need to wait for the documentation to get updated to make our own? (I never learned to make them before, but I’m aware of the tutorials and it was on my to do list).

    Liked by 1 person

    1. Andrew Peel Avatar

      They work in a very similar way, but there will be a few interface changes. I will have more documentation about this out soon.

      Like

      1. Lee Avatar
        Lee

        No worries, that’s more or less what I expected. A massive overhaul in code and workflow naturally requires an equally massive overhaul in documentation. LOL

        The addon looks plenty usable as-is in the meantime.

        Liked by 1 person

  25. Dimas Avatar
    Dimas

    Just tried this and it was AWESOME, just one thing that I wanted to ask. Is there a way to change the size unit to meters (length, height, thickness, etc) ?
    and if there isn’t can you make a switch feature ?

    Like

    1. Andrew Peel Avatar

      Yeah in the Home Builder menu at the top there is a command to change units. You can also change them in the Blender scene properties.

      Like

      1. Dimas Avatar
        Dimas

        my bad, just found it : )

        I’ve been learning character modelling and never cared about unit before, just recently I decided to learn architecture modelling

        And thank you very much for the addon, the built in archimesh doesn’t have features as much as yours so I’m really grateful to found this.

        Liked by 1 person

  26. tom Avatar
    tom

    hi Andrew,

    im running blender on a Mac and when I download the add-on it creates a normal map, instead of a .zip file. because of the I had no idea how to add the map.

    do you have a solution for this?

    thanks in advance

    Like

    1. Andrew Peel Avatar

      I’m not sure I understand what is happening. Can you ask on discord so I can get more information?

      Like

  27. kadirou Avatar
    kadirou

    hello
    I’m looking forward to the Manufacturing Backend , I have CNC machines, and I am in the kitchens manufacturing industry.
    Sooner, I will buy a new brand ATC CNC machine, and a vacuum membrane machine, and hope that this option will be available .
    just a question: can the new release Addon export DXF files, to work with in other software like Vetric Aspire.

    Like

    1. Andrew Peel Avatar

      I have the manufacturing backend working, but right now I have to build a custom export for each company based on their machines. I plan to implement a general DXF export, but I am still a ways a way from that.

      Like

      1. kadirou Avatar
        kadirou

        I think that enabling an option of arranging the parts on specific dimensions of panels and exporting it as DXF is the best option, and we can use that DXF file in different software that supports hundreds of CNC machines like Vetric Aspire and Artcam. You can make it available for an annual or monthly subscription.
        I think that this is the standard in this market.

        Like

  28. Interiores: Home Builder pode substituir o Promob – Solare Avatar

    […] você tem interesse nesse tipo de projeto, vale a pena conhecer o Home Builder para o Blender. É uma inciativa que tem potencial para ser uma alternativa ao Promob, um software muito usado em […]

    Like

  29. […] CHECK OUT HOMEBUILDERhttps://creativedesigner3d.com/2023/03/03/home-builder-3/ […]

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  30. Bob Duffy Avatar
    Bob Duffy

    Great tool! For the build section would love to see single and double-hung options, adding a rod(s) as an insert. Should work similarly to the adjustable shelf insert.
    Also when adding in a single self, and perhaps I don’t have this figured out yet, the ability to set that height by typing in the number, similar to how you can set a wall length by typing the number as you draw the wall

    Like

    1. Andrew Peel Avatar

      You can create single and double-hang options with the Single Fixed Shelf. If you right click with the shelf selected you can set the opening height of the top or bottom opening by unchecking the value you want to set. This also creates a new opening you can place inserts into. I hope this helps.

      Like

    2. Bob Duffy Avatar
      Bob Duffy

      Ah I found the rods under cabinet accessories.

      Would be good to allow the shelf as optional on the double-hung

      Like

  31. Alda Avatar
    Alda

    Blender 4.0.0. Home Builder 3.0.7. BETA on Linux Mint just making walls, anything else crashes Blender. Any clue?

    Like

    1. Andrew Peel Avatar

      I am working on getting it working in Blender 4. Right now Home Builder works in Blender 3.6

      Like

  32. Martin Osterauer Avatar
    Martin Osterauer

    Hi! Very impressive addon… But is there any way to generate fast 2d plans (from cabinets) in Version 3.0.7
    I just cannot figure it out…

    Like

    1. Andrew Peel Avatar

      I am working on that functionality. I will have a video out soon that explains how this will work.

      Like

      1. Martin Avatar
        Martin

        I am really looking forward to that…. this will make my work so much more efficient!

        Liked by 1 person

  33. Taras Avatar
    Taras

    Blender 4.0.0. Home Builder 3.0.7. BETA on Windows 10 … just can making walls, anything else crashes Blender. Try on 3.6 version?

    Like

    1. Andrew Peel Avatar

      Yeah it currently works on Blender 3.6. I will release a version that works with Blender 4 soon.

      Like

      1. Taras Avatar
        Taras

        Big Thank to you! 🙂

        Liked by 1 person

  34. Alessandro Avatar
    Alessandro

    Not work on Blender 4, when you try to use it Blender crash and close

    Like

    1. Andrew Peel Avatar

      You need to download and install Home Builder 4. The link is in the documentation. https://creativedesigner3d.github.io/home_builder_3_docs/01_getting_started/

      Like

      1. Alessandro Avatar
        Alessandro

        Many Thx now all work corrctly

        Like

  35. febin Avatar
    febin

    hello i recently installed this add on but as soon as i enable python scripts the app crashes anything i should do to fix it?

    Like

  36. […] CHECK OUT HOMEBUILDERhttps://creativedesigner3d.com/2023/03/03/home-builder-3/ […]

    Like

  37. Ismael Torres Avatar
    Ismael Torres

    In one of your videos I saw you add cabinet fronts but I can’t find the option on Home Builder 4. Thanks!

    Like

    1. Andrew Peel Avatar

      The menu right next to the cabinet category allows you to change doors and hardware for the cabinets. If you ask on discord I can show you a screen shot.

      Like

      1. Ismael Torres Avatar
        Ismael Torres

        I found it. It was the double gear icon. Thank you.

        Like

  38. lin Avatar
    lin

    How do I change the markup to metric units? It’s a great piece of software.

    Like

    1. Andrew Peel Avatar

      You can change your units to metric in the home builder menu at the top of the interface, or in the Blender Scene settings. If you are trying to get the dimensions to display in metric make sure your home builder version is up to date.

      Like

      1. lin Avatar
        lin

        Thank you very much.

        Like

  39. Huynh Anh Avatar
    Huynh Anh

    hi Andrew,
    How to expand area drawing when using home builder?
    Looking forward to hearing from you soon.
    Thank you very much.

    Like

    1. Andrew Peel Avatar

      I am not sure what you mean by expand area drawing. Can you give me more information or ask on discord?

      Like

  40. Kai Avatar
    Kai

    hi Andrew, I installed home builder 4 for blender 4.1.1 but I can’t find it in blender add on. Can u help with this ?

    Like

    1. Kai Avatar
      Kai

      I found it

      Like

  41. Ray Lequerique Avatar
    Ray Lequerique

    when i drag stuff out the scale bigger then normal size

    Like

  42. Richland Siding Contractors Avatar

    This article provides a helpful overview of Home Builder 3 and its capabilities. The ability to design rooms and create custom products sounds particularly useful for anyone interested in 3D design.

    I’d be interested in learning more about the manufacturing aspect of Home Builder 3. Could you elaborate on how the software integrates with manufacturing processes? Are there any specific file formats or 3D printers that are compatible with Home Builder 3?

    https://www.richlandsiding.com/

    Like

    1. Andrew Peel Avatar

      The main focus is being able to generate g-code and other manufacturing output for cabinetry, this has to be configured for each company. Based on your website it looks like we live in the same area. Feel free to reach out on my contact page if you would like to have a chat.

      Like

  43. Jayden Avatar
    Jayden

    How to change the units of measurment?

    Like

    1. Andrew Peel Avatar

      In the Blender Scene properties you can change the units. This will work for all properties, but the home builder dimension tool is currently limited to display inches or millimeters.

      Like

  44. Ven ki Avatar
    Ven ki

    Hi Andrew,

    I have downloaded Blender4 and HomeBuilder v4. I’m trying to construct a closet design. I am using the Cabinet under the Build category. When I use the built in Drawer asset form the HB closet library it creates 8 drawers by default. when i reduce the numbers to 4, the drawers are snapped to the top of the closet. How do I move or align the drawers to the bottom.

    Like

  45. Venki Avatar
    Venki

    Contd.

    Also I see only the drawer front, inner box is missing.

    Thanks

    Like

  46. […] plugin I’m using is called Home Builder 3 by Creative Designer. It turns Blender into a powerful home design tool without needing to model everything from […]

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